In short, it’s left behind a legacy, and while it’s a shame the series has pretty much dropped off the face of the earth, the maiden title will always be fondly remembered, even by those who aren’t big into strategy games. Just how much of an impact did the 25-year-old game make? Well, aside from offering up something different in the RTS genre, the developer of Minecraft said that Dungeon Keeper was a significant source of inspiration for what would become one of the most successful releases in history. Sadly, while there was a fairly successful sequel in 1999, the series didn’t see a full-on return until the abysmal 2014 mobile release, which was lambasted by players and critics alike for its microtransaction mechanics, and general disrespect of Bullfrog’s classic game. We’re certain there are more than enough people out there who are already aware of the game, having played it during its heyday. This alone set it apart from other games, where you took on the role of the more traditionally heroic units.Īh, but we won’t keep banging on about what the game was actually about. For starters, it actually puts players in the place of an evil overlord hellbent on taking control of the human world. While it was part of the RTS scene, which was doing phenomenally well back in the 90s, with the likes of Age of Empires and Command & Conquer leading the genre ( Starcraft would be released a year later), Dungeon Keeper did something a little different. For those who don’t know, Dungeon Keeper was developed by British studio Bullfrog, with the project being spearheaded by a younger Peter Molyneux before he became the ultimate purveyor of untruths that would give him his known reputation. Not that we ever truly forgot about it, mind. ![]() Thanks to Bloody Disgusting for reminding us of this gem. However, many older gamers will no doubt remember 1997’s Dungeon Keeper, which turned 25 years old yesterday. Tindalos Interactive’s upcoming Aliens: Dark Descent is probably the closest contemporary game that fits this description, but generally, strategies don’t often lend themselves that fear factor that we love so much. Levels are the name given to the maps played in the single-player campaign mode of Dungeon Keeper and Dungeon Keeper 2, in which each map is completed in order to move on to the next. It even had multiplayer, which was a big deal in 1997.There aren’t many real-time strategy games that pertain to the horror genre. If you set two monsters who don't get along in a room they'll kill each other before the hero even enters! You'll find yourself scratching your head as you fend off armies and powerful heroes who enter. It's a lot harder than you think.įor example, some creatures can't be placed in the same rooms as they're natural enemies. Most important of all, your job is to prevent any and all heroes from completing your dungeon. You aren't the kind of boss who sits in the final room and has a vital weak spot, however, you have to run this place! That means enslaving imps to build the various traps in your dungeon, hatching chickens to feed the numerous monsters housed within your pit of despair, and slapping minions around occasionally to make sure they don't get too high and mighty. ![]() For the rest of you, Dungeon Keeper is a strategy simulation type game where you play the boss of a dungeon. Those who already know about this game and how much they've missed it don't let me hold you up any further, your link to download is right here.
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